The Stanley Parable - The Stanley Parable is a first person exploration game. You will play as Stanley, and you will not play as Stanley. You will follow a story, you will not follow a story. You will have a choice, you will have no choice. The game will end, the game will never end. Contradiction follows contradiction, the rules of how games should work are broken, then broken again. The Stanley ParableDIRECT DOWNLOAD////NO TORRENT////DIRECT PLAY - NO INSTALLATION NEEDEDThnx for Watching:)press the thumbs up if the video helped.share with.
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This page details one or more prototype versions of The Stanley Parable.
The live demo(nstration) for The Stanley Parable, which seems very different for a video game demonstration compared to other games. Although, it surprisingly has some unused things..and of course, the fabulous eight game!
- 3Unused Narration
Developer Messages
A developer message present in the cup's texture, cup.vtf. Aragami 2.
A message from Collin Eddings, one of the game's level designers. He also left some messages in the first few lines of subtitle_english.txt:
Unused Graphics
Paratopic achievements. A pushed texture for the disagree button. In the hallway after the cup game, the button can be seen, but not pushed.
Unused Narration
According to most of these sound files' original filenames, it seems they are intended for The Stanley Parable at the PAX event or were early versions, judging by some of the 'PAX'-mentioning lines going used. This can be seen in the npc_sounds_narration_pax.txt file, in addition, there is unused text in npc_sounds_narration.txt too, showing likely remnants of one of the early versions of The Stanley Parable as can be seen in the Museum.
Welcome
Another proctor
Are you prepared for THE STANLEY PARABLE?
Return to the receptionist
Waiting in the Waiting room
Back on Board
Back at the demo
What did the demo look like?
Thing found
Eight Game
The Stanley Parable Download Pt Br
This seems to be an early version of leaving the eight game immediately, or part of a version where the eight game wasn't created yet.
The Stanley Parable Download
There are no subtitles for this early version, but it has Text-to-speech Mike saying Yes, oh God. Yes, I would sell my body for The Stanley Parable!
Surprisingly, the latter two lines related to bringing the cup along the demo have closed captions, but have the same double-digits '00' making them glitch up and end up using the last mentioned one if it exists. The lines and interactions with bringing the cup to the door are unused, however.
'You can't bring that cup with you in here, what are you thinking? Set it down outside, and I'll open the door again.'
'No really, I mean it; you don't know where that cup's been, *I* do.'
This seems to be an extra part that had to do with finding a hallway, and getting to make a choice before the final choice.
Unused Closed Captions
From subtitles_english.txt, for the subtitles that go unused because again, same double digits making the captions glitch out. (Note: the '
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Soundscripts
The Stanley Parable Download Ita
Download The Stanley Parable Unused Soundscripts File:TheStanleyParableDemo-soundscript.zip (info) |
As mentioned before, soundscripts in Source can and will sometimes contain unused content that date back to development similar to those ones in Half-Life 2 with 'e3' in them.
Unused Graphics
Paratopic achievements. A pushed texture for the disagree button. In the hallway after the cup game, the button can be seen, but not pushed.
Unused Narration
According to most of these sound files' original filenames, it seems they are intended for The Stanley Parable at the PAX event or were early versions, judging by some of the 'PAX'-mentioning lines going used. This can be seen in the npc_sounds_narration_pax.txt file, in addition, there is unused text in npc_sounds_narration.txt too, showing likely remnants of one of the early versions of The Stanley Parable as can be seen in the Museum.
Welcome
Another proctor
Are you prepared for THE STANLEY PARABLE?
Return to the receptionist
Waiting in the Waiting room
Back on Board
Back at the demo
What did the demo look like?
Thing found
Eight Game
The Stanley Parable Download Pt Br
This seems to be an early version of leaving the eight game immediately, or part of a version where the eight game wasn't created yet.
The Stanley Parable Download
There are no subtitles for this early version, but it has Text-to-speech Mike saying Yes, oh God. Yes, I would sell my body for The Stanley Parable!
Surprisingly, the latter two lines related to bringing the cup along the demo have closed captions, but have the same double-digits '00' making them glitch up and end up using the last mentioned one if it exists. The lines and interactions with bringing the cup to the door are unused, however.
'You can't bring that cup with you in here, what are you thinking? Set it down outside, and I'll open the door again.'
'No really, I mean it; you don't know where that cup's been, *I* do.'
This seems to be an extra part that had to do with finding a hallway, and getting to make a choice before the final choice.
Unused Closed Captions
From subtitles_english.txt, for the subtitles that go unused because again, same double digits making the captions glitch out. (Note: the '
Play The Stanley Parable Free
Soundscripts
The Stanley Parable Download Ita
Download The Stanley Parable Unused Soundscripts File:TheStanleyParableDemo-soundscript.zip (info) |
As mentioned before, soundscripts in Source can and will sometimes contain unused content that date back to development similar to those ones in Half-Life 2 with 'e3' in them.
In the world of video games, there are a few outliers that captivate the hearts of players. Thanks to a charming, challenging or hilarious message, some video games become the annual talk of town. In 2019, we had the Untitled Goose Game, and in 2017, there was the undeniably annoying and borderline insane anger management simulator called Getting Over It. In 2011, these sorts of games weren't common but there was The Stanley Parable.
Unlike the other two games mentioned earlier, The Stanley Parable didn't exactly work like a video game normally would. Instead, it did its own thing by being as meta as a game could be in its time. This resonated with players, and today, it is still the topic of video game discussions. In this review, we'll catch up with The Stanley Parable and figure out why this interactive drama was so engaging.
Story
The Stanley Parable follows the life of a regular office worker in his cubicle. The events of the game begin once his co-workers and everyone around him suddenly disappears. Accompanied with some narration, the player has to control Stanley to find his way out of his tricky predicament. By following directions according to the narrator's guidance, players are expected to figure things out… or so we thought.Instead, The Stanley Parable is a game disguised as a conventional linear video game. Essentially, the Stanley Parable follows the story of a player that chooses not to follow the story. Pretty cool right?
Narrator
While playing The Stanley Parable, you will encounter a number of decisions to make. With the narrator's eternal presence, you get to experience a different version of him with the way you choose to handle situations. If you often rebel against him, you'll find yourself facing his retribution. Depending on your behavior, you might find yourself in a lighthearted ending, an absurdity of a completion or a strangely unnerving conclusion.Regardless, the narrator is a core part of your experience. Sometimes, he can be the affectionate voice that comforts you during explorations. During times like these, the narrator doesn't fail to keep the humor flowing. Tyranny - bastards wound download free.
Level Design
Level design in The Stanley Parable is pretty awesome. The world is pretty alive, so things don't always feel like a boring walking simulator. Instead, the map might glitch or restart with a false opening, and sometimes, it might just keep you on the edge.Loading screens always felt like a teeming build up for what's next to come.
Other games with this sort of structure aren't really comparable to TSP because they don't really challenge players to keep their control of the game. A similar title to this aspect of TSP is Undertale during its final levels. During the boss fight with Flowey, this Undertale villain literally has the power to crash the game and prevent you from winning.
Pros
- Entertaining commentary
- Great Narrator
- Unpredictable
Cons
- Too Short
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The Stanley Parable manages to keep players in charge of their adventure, even with active attempts to remain in control. The dichotomy of TSP's gameplay makes it a memorable adventure that transcends the tag of 'video game'. Instead, it's an experience.